CS Sprites?

 
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djet0



Joined: 29 Mar 2006
Posts: 42


Location: Teh Golden State

PostPosted: Mon Apr 03, 2006 8:55 pm    Post subject: CS Sprites? Reply with quote
That's my current and regularly forgotten question. Thanks to FH I remembered...
Where can we find those CS sprites?
...
plz.



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Genius314



Joined: 11 Mar 2006
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PostPosted: Mon Apr 03, 2006 9:41 pm    Post subject: Reply with quote
You mean the sprites in the game? Open the .pbm files in the data folder.
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djet0



Joined: 29 Mar 2006
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Location: Teh Golden State

PostPosted: Tue Apr 04, 2006 2:33 am    Post subject: Reply with quote
Aw man, you mean it was that easy?
dang, i so dum
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sinowBeat



Joined: 07 Mar 2006
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PostPosted: Tue Apr 04, 2006 5:44 pm    Post subject: Reply with quote
Genius314 wrote:
Open the .pbm files in the data folder.
What do you open them with?
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Genius314



Joined: 11 Mar 2006
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PostPosted: Tue Apr 04, 2006 7:39 pm    Post subject: Reply with quote
Paint. Notice that pbm can be arranged into bmp?
Its the same format as bmps.
The only difference is that at the very end of the file, theres a line of text saying "(C)Pixel"
Make sure if you edit it at all, you add "(C)Pixel" to the end with a hex editor (or possibly just notepad or something. I don't know).
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sinowBeat



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PostPosted: Tue Apr 04, 2006 7:57 pm    Post subject: Reply with quote
Yeah, I guess it would be worth it if I were still in the Sprite Comic business... but those days are long gone.
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PostPosted: Wed Apr 05, 2006 5:54 am    Post subject: Reply with quote
Woah, weird. I can open them with ACDsee.
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PostPosted: Sat Apr 29, 2006 5:14 pm    Post subject: Reply with quote
They aren't in the exact same format as bitmap. PBM is Portable BitMap, which uses a color table to keep the file size smaller than a regular bitmap, without quality loss.

You will have to use a more advanced editor such as Photoshop to edit the sprites and have them actually "work" in-game, as each sprite is limited to a certain palette.


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